Properties and Materials
The Bracelet Designer’s right sidebar is split by scope so it is easier to tell whether a change affects one bead, the whole strand, or the presentation scene.

Bead tab
Select a bead in the 3D preview or the Current library tab, then use Bead properties to edit it.
| Control | What it changes |
|---|---|
| Name and type | Identifies the selected bead. |
| Color | Primary color, with additional color controls where the model supports them. |
| Material | Metal, Plastic, Glass, Wood, Stone, or Translucent. |
| Finish | Polished, Matte, Frosted, Faceted, Brushed, Hammered, or Glossy. |
| Metalness / Roughness | Fine control over reflectivity and surface softness. |
| Size | Per-bead size from 4–16 mm. |
| Spacing | Override the global strand spacing after this bead. |
| Rotation and flip | Rotate or flip the model for the desired orientation. |
| Texture, pattern, and letters | Add a surface treatment or text where supported. |
| Material Effects | Apply Glow, Iridescent, Metallic Shimmer, Frosted Glass, Holographic, or Pearl Luster. |
If a bead uses the global spacing value, the panel indicates that it is using the global setting. Use Reset to Global to remove an individual override.
Bracelet tab
The Bracelet tab controls the whole strand.
Global bead defaults
Expand Show Global Bead Defaults to set the material category, finish, and relative size used when new library beads are inserted. Existing beads keep their own values unless you edit them.
The available default categories are Natural, Synthetic, Metal, Glass, Precious, and Organic. Relative sizes map to XS 4 mm, S 6 mm, M 8 mm, L 10 mm, and XL 12 mm.
Product layout
- Mode: Curved (Bracelet) or Linear (Straight).
- Radius: Adjusts the curved strand for wrist or product scale.
- Arc Angle: 120–360°; 180° makes a half-circle and 360° a full circle.
- Bead Spacing: 0–10 mm between beads unless a bead-level override is set.
Use Product Types and Layouts for the product-specific defaults for necklaces, rings, earrings, and anklets.
String/Cord
The strand can show a String/Cord with these material presets: Cord (Matte), Metal Chain, Leather, and Silk Thread. You can also set color, thickness, and advanced metalness and roughness values.
Scene tab
Use Scene to set the environment and presentation rather than the design itself. The current scene controls include:
- Photo Studio, Studio (Bright), Studio (Rotated), and Studio (Dark) environments;
- environment intensity and light rotation;
- background color;
- rendering quality controls;
- a Show Stats overlay for live performance metrics.
Scene settings are especially useful before capture, recording, or AI visualization.
Material effects
Effects are visual layers on top of the base material. Choose an effect, tune its intensity, and add an effect color when supported. The Quick Presets section includes combinations such as Galaxy, Pearl Elegance, Gold Luxe, Mystical, Ice Crystal, Ember Glow, Ocean Shimmer, and Rose Gold.
Read Material Effects for the individual looks and performance guidance.
A practical editing order
- Choose the product type and layout.
- Add the main library beads and set global defaults before adding large batches.
- Select focal beads and refine their size, material, finish, and spacing.
- Add effects and textures sparingly so the design remains readable.
- Set the cord and scene, then check the strand at several camera angles.
- Save before exporting or creating presentation media.
Last reviewed: August 26, 2026.
